Creating Skills
Last updated
Last updated
Create a new YAML file in the skills
folder of your AdvancedSkills configuration directory. Name it after your skill, for example we will be making an Acrobatics skill - acrobatics.yml
.
Choose an icon from the Minecraft material list:
Reference the for icon options.
Configure the experience curve and max level:
Link talents to your skill:
Set up mana rewards:
Define how players gain skill points:
This step utilizes both triggers and conditions:
For more complex skills, you may need to dive deeper into the Abilities engine. This powerful system allows for the creation of custom effects, triggers, and conditions.
Now, reload the plugin to load in your new skill using /skills reload
. That's it, your skill is now ready!
Remember to test your skill thoroughly after configuration and adjust as needed for balance and performance.
Talents are part of AdvancedSkills, you can .
Explore the
Learn about
Reference the for more complex conditions
Refer to the for an overview of the system
Use the to create diverse activation scenarios
Implement for fine-tuned control over skill activation